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WEB / IA / CONTENT UX

Museum Website Redesign

A content-first redesign for a museum website, improving information architecture, object discovery and themed storytelling.

Role

UX Designer

Duration

2025

Platform

Responsive website

Methods

IA · Wireframes · Visual design

Team / Context

Concept project

Overview

IA Reworked sitemap and navigation
Discovery Catalogue and object detail flows
Story Theme-led content experience

Problem / Challenge

Museum websites often contain rich collections but make discovery difficult. The challenge was to create a structure that supports casual visitors, researchers and thematic exploration.

Constraints / Context

  • Large content inventory
  • Need for both browse and search-led discovery
  • Public-facing tone: serious, modern and accessible
  • Catalogue, object detail and theme pages required

Process

01

Discover

Research users, jobs and context.

02

Define

Prioritize opportunities and success criteria.

03

Design

Prototype flows, states and screens.

04

Validate

Review through demos, UAT and feedback.

05

Deliver

Prepare specs, patterns and handoff.

Key Design Decisions

Content-first IA

Navigation supports visitors by intent, not internal department logic.

Object discovery

Catalogue and object-detail pages make exploration more structured.

Theme journeys

Highlighted objects become entry points into stories.

Readable layouts

Editorial spacing and hierarchy improve scanning.

Design in Action

How can I help you?
Navigation Media Phone

Listening state

Calm, clear indicator with suggested entry points.

Active / running state

System feedback is visible without becoming distracting.

Confirm action
Before proceeding
Cancel Confirm

Permission & confirmation

Critical actions are confirmed before execution.

Outcome

  • Created a modern IA and screen direction for public-facing discovery.
  • Defined catalogue, object detail and theme landing experiences.
  • Balanced visual polish with content clarity.

Learnings

  • Complex UX needs clear states, constraints and prioritization.
  • Scannable structure matters as much as visual polish.
  • Reusable patterns improve handoff and future iteration.

Interested in working together?

Let’s design something meaningful.

Get in touch →